![]() It's literally attack, attack, attack and move on. No grappling, no spectacular super moves, no leveling up, no stats to increase, nothing to earn, nothing to learn, no way to customize or personalize characters… nothing. In this particular case, sadly, that's all the player gets. This is a time-tested formula that has proven successful many times in the past, but there's usually more to it than just that. In a nutshell, players take one of four fabled characters and essentially walk from left to right while killing everything that crosses their path. I'm sorry to say that Fairytale Fights didn't bother going any further once the main idea was penciled in. What's not to like about this concept? I was halfway sold just thinking about the possibilities, but having potential is one thing… Actually capitalizing on it is something else entirely. Snow White taking shots with a blunderbuss? Even better. Red Riding Hood wielding a cleaver sounds pretty exciting. Take well-loved tales everyone knows and skew them in a hyper-violent way. I mean, don't get me wrong-the premise is golden. ![]() Green light." The fact that this happened simply does not compute. At some point, someone had to have looked at it and said "Yeah, let's go with this. WTF The amount of ice needed for my right thumb after two hours.Īfter playing Fairytale Fights, I couldn't help but wonder how this game got made. ![]() LOW There is absolutely no depth to the gameplay. HIGH Skewing classic fairytales is a great premise. ![]()
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